Kindergarten 2 has 50 Monstermon cards for you to obtain, and you can even use them to battle the other kids on the playground! Here’s a guide on where to find them all, so you can use them to unlock the secret ending. They’re in the same order as they are in the game so you can see which ones you’re missing. Also, if you need help getting to a certain spot in one of the missions, check out our Kindergarten 2 mission guide.

Table of Contents

Blue Cards

Red Cards

Green Cards

Yellow Cards

Purple Cards

Celestial Slug

You can get this card during the Hitman’s Potty Guard mission. After unscrewing Monty’s wheelchair, go to gym instead of science. Help Carla with the basketball, then go outside to the playground and talk to Monty, who’s still lying on the ground, to get this card.

Hard Boogar

Pay Monty for access to the handicap ramp, then look at the wall of the school near some bushes to find this card.

Bucket O Water

During the Tale of Two Janitors route, look in the yellow cleaning cart in the janitor’s closet for this Monstermon card.

Pale Tuna

At recess during If You Can Dodge A Nugget, go to the Dumpster Lady through the gate and trade away the box of nuggets for a cat named Tenders. Go back to Nugget and he’ll be homicidally angry, but giving him the cat will calm him down and he’ll hand you this Monstermon card.

Ultralodon

Take the leg from the Nugget Cave when you’re at recess during the If You Can Dodge A Nugget route, but take money from the skeleton on the left side, too. When it’s time to choose between science and gym, pay the lab fee to go to science. Examine the suspiciously familiar leg on display to earn this card.

Carnivorous Nimbus

Help Carla get the basketball during gym to get rid of the teacher, then go into the teacher’s lounge and buy a cherry soda. Bring it back to Buggs for this card.

Tiny Squid

In science class, take a slide from the box next to the microscope, then examine the fish tank to take a sample. Put the slide under the microscope and Dr. Danner will give you this card.

Coral That Looks Like Hand

Win a Monstermon battle against Carla at recess.

Hermit Frog

You can get this card in someone’s cubby during If You Can Dodge A Nugget after Nugget distracts the teacher and gets her out of the room.

Castle of Sand

Climb the rock-climbing wall at recess to get to this card. The gray grips will knock you off the wall, so only touch the yellow and green.

Man On Fire

At the end of the Breaking Sad storyline, have Monty use the red chemical, and he’ll give you this card to thank you for your help.

Chair of Spikes

Look behind the couch in the girls’ bathroom during the Tale of Two Janitors route.

Cigaretmon

During recess at Creature Feature, after you wake up Bob go into the boys’ bathroom through the south door and give the hall monitors your lighter. They’ll hand you this card.

Dune Worm

Finish the route If You Can Dodge A Nugget to get this card.

Stressed Llama

Beat The Hitman’s Potty Guard to automatically get this card.

Cyclops Duckling

Talk to Jerome near the swingset at recess and he’ll tell you the riddle of the swings. The answer is yellow, blue, blue, red, blue, red. Click through the swings in that order to get this card.

Teenage Mutant Zombie

Duel Nugget in a Monstermon battle at recess and win to get this card.

Lonely Dragon

Buy a burger at lunch, then skip to recess, and go to the dumpster and bang on it. Trade the burger to the Dumpster Hag, and she’ll give you a cat. Go inside, using your passbook, and enter the boys’ bathroom. Give the hall monitor a cat and he’ll give you this card.

Million-Head Hydra

Battle Ozzy with your Monstermon cards to earn this new card that’s great for red-themed decks.

Dab Hero

In gym class, help Jerome take the basketball away from Carla to receive this card.

Monstrous Flytrap

Complete the Flowers for Diana route to automatically get this card.

The Tallest Tree

After shaking the tree and dropping the beehive onto Penny during Flowers for Diana, examine the beehive to find this card inside.

Chill Stump

At science during the plants lesson, take a slide from the box and sample some cells from the big green plant. Examine it under the microscope to get this card.

Gnome of Garden

At lunch on the Flowers for Diana route, pay Carla to distract the hall monitor, then enter the teacher’s lounge. Exchange the yellow flower for a blue one and this card will appear.

Ofaka Tornado

Complete Things That Go Boom to get this card from Carla at the end of the day.

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Literally Grass

Sell Monty Felix’s contraband after you drop the beehive on Penny during the Flowers for Diana route. Don’t take his initial offer of five dollars, though. Ask for more to get this card.

Doodoo Bug

This card is a bit complicated to get. Start the Hitman’s Potty Guard route like normal but make sure you talk to Carla after she gets gum in her hair. Instead of going to the normal class, take the option to go to the smart class for morning time.

Eat an apple, then take your assessment and select the toilet paper as your prize. Leave class (pick “May I leave” to avoid trouble) and get a passbook from the vending machine in the hallway, using your vending machine coupon from Carla. Then head back to class and eat your remaining apples to go to lunch.

At lunch, buy a burger, then leave the room and eat two apples so Ozzy goes to the bathroom. Then talk to him at his stall and give him the toilet paper. He will trade you this card.

Mystical Tomato

During lunch on the Flowers for Diana route, eat an apple and then have the lunch lady make something vegan. The janitor will leave after this, so she’ll go to the back and start cooking, allowing you to look in this spot behind the counter for a Monstermon card.

Hissing Fauna

Defeat Monty in a Monstermon duel on the playground.

Legendary Sword

Pay Monty to go up the handicap ramp at the start of the day, then head into the forest path behind the school. Follow these paths to reach this card: up, left, up, right, up, right, left, up.

Golden Dewdrop

Beat Jerome in a Monstermon match at recess.

Zen Octopus

During morning time, take a toy from the toybox. Nugget will run in and be very upset that there are no toys left for him. Give him the fidget spinner, and he will give you this card as a thank you.

Forbidden Book

This card is found on the principal’s bookshelf inside a bright red book.

Marshmallow

Beat Cindy in a Monstermon battle at recess.

Pot of Grease

Get the salad during the Flowers for Diana route but fail to hand it over to Cindy or Felix. Go through the gate and trade the salad to the Dumpster Hag for a cat named Gravy. Give Gravy to Cindy and you’ll get this card.

Lamb With Cleaver

Finish “A Tale of Two Janitors” and the janitor will give you this card automatically.

Treasure Chest

Finish Felix’s version of Cain’s Not Able to get this card.

Mr. Nice Guy

Talk to Bob in the girls’ bathroom during the Tale of Two Janitors route for the Mr. Nice Guy card.

The Slurper

During the end of Creature Feature, go into the lower left corner of the room and click the wall to grab this card.

Rare Jewel

Defeat Felix in a playground Monstermon battle at recess.

Onion

After leaving the teacher’s lounge during Flowers for Diana, examine Ozzy’s lunch bag for this card.

Killer Eye

Finish the Opposites Attract mission to get this card automatically.

Purple Plush

After you’ve helped Carla take the ball from Jerome in gym, enter your classroom. Ignore the teacher and Jerome and look in the toybox for a new Monstermon card.

Spiky Flim Flam

Beat Buggs in a round of Monstermon to win this card.

Monster Ghost

In the smart class during morning time, if you bring Penny’s laser you can give it to Monty. He’ll give you this Monstermon card as a thank you.

Knight Who Turned Evil

Complete Teddy’s version of Cain’s Not Able, and he’ll give you this card.

Evil Thwarter

Duel Agnes the dumpster hag during recess to obtain this card.

Mysterious Package

During Things That Go Boom, after visiting Billy and Lily under the school, examine the rightmost box before you leave for a Monstermon card.

Oglebop Ogre

When you’re getting Cindy to play house with you during Opposites Attract, she’ll call the janitor, who mentions finding a Monstermon card. Talk to him in the boys’ bathroom after you’re kicked out of class, and he’ll give you this card.

Dank Magician

Beat the Creature Feature route to get this card from Billy and Lily.

Secret Ending

After getting all 50 cards, hit the button beside the shelf in your room to unlock the secret ending. Enjoy!

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